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Gerben Grave | Multiverse Narratives

Gerben Grave | Multiverse Narratives

Narrative Design | Game Writing

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design

Connected Worlds: Building dynamic and coherent worlds through networks

Worldbuilding is one of the most fun aspects of creating games. Yet, as worlds grow in size and complexity, they…

Comment on Connected Worlds: Building dynamic and coherent worlds through networks July 20, 2021

Alderthe: The Card Game – Vivisection II (First Blood)

To test if the concept of the turn based strategy card game Alderthe worked, Gerben created a simple prototype to…

Comment on Alderthe: The Card Game – Vivisection II (First Blood) November 12, 2020

Alderthe: The Card Game – Vivisection I

As I work on a strategy card game in my spare time, I decided I ought to write down and…

Comment on Alderthe: The Card Game – Vivisection I August 16, 2018

boardgame cardgame civilization crusader kings 2 emergent game design game mechanics games humans minecraft narrative narrative design networks non-scripted orcs player prototyping sociology state of decay story story worlds storyworlds strategy TBS testing theory turn based worldbuilding

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