Welcome to Multiverse Narratives!
Hi and welcome to my writing portfolio. My name is Gerben Grave, and I look forward to writing the story for your game. I am a freelance narrative designer and game writer who works under the name of Multiverse Narratives. As a professional, I combine my two lifelong passion of games and writing.
Every game developer desires a strong and refreshing story for their game.
Some just don’t realise this yet.
Having a good story that blends with the gameplay is the difference between playing a great game, and losing yourself for hours in an enthralling experience. It separates the games we play after work from the games we think about all day before we can finally boot it up again.
It starts with imagination.
But perfection is achieved by craft and design.
Thinking up stories is easily done. All you need is imagination.
Writing stories is more difficult. Not only do you need to know your grammar; you require a developed taste in aspects like form, style and aesthetics.
But designing a story for a game is hard. On op of
what’s already mentioned, you also need to include the desires of your team and audience – while keeping the spirit of your game’s concept intact! This requires a specific kind of expertise. You wouldn’t let your programmer do your art, would you? Match the correct talents to each job. A story can only become great if you allow a specialist to create it.
Stories are an integral part of what makes us human.
And so is playing games.
A good game’s story is integrated in the game as a whole. It’s not poured over the gameplay like a sauce, nor should it be disjointed from the mechanics. A good story doesn’t create questions. The story should answer them. My tales will lead you through a logical chain of events, driven by authentic characters, to finally arrive at a climax where clarity and excitement are joined together.
Goals and purposes
This website was created with three goals in mind:
- To present myself as a game writer, and showcase both my qualities and accomplishments as a professional.
- To inform a broad audience of the current practice of storytelling in games, using both traditional and academic theories/methods to illustrate how game stories function and are experienced.
- To discuss storytelling in games with you! So please leave a comment, pose a question or criticise my thoughts or methods! Discussion only sharpens the mind and I look forward to exchanging ideas and thoughts with you all.