Worldbuilding is one of the most fun aspects of creating games. Yet, as worlds grow in size and complexity, they…
Alderthe: The Card Game – Vivisection II (First Blood)
To test if the concept of the turn based strategy card game Alderthe worked, Gerben created a simple prototype to…
Eloquence at the Leftfield Collection (EGX 2019)
Eloquence was included in the EGX 2019 Leftfield Collection! Find out what we learned from letting folks play our game!
Alderthe: The Card Game – Vivisection I
As I work on a strategy card game in my spare time, I decided I ought to write down and…
Carving the Writer’s Block
I found a way to save myself from Writer's Block. Finding a different way to view the craft allows me…
Comics, Mythology, and Games
Comic book characters and stories have become truly transmedial. This is hardly a novel idea. But what do games add…
The Talos Identification
Contains SPOILERS! In The Talos Principle, the perfect overlap of motivation and level of knowledge that exists between the player…
Functions of Game Stories
You might not expect to hear this coming from a guy who writes stories for games, but I don't want…
This Was A Triumph!
This Was a Triumph! Multiverse Narratives endures and after many months posts new content... and has a new logo!
Game-specific Story Structures
I sometimes get the feeling that we are on the verge of breaking into new kinds of narrative structures, specifically…